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Milk My Unicorn: While at Splashworks, I'm the lead developer on this project. In order to achieve a plausible visual effect of stretching, I implemented an OpenGL 3D system that distorts 2D images following a bouncy mass-spring physics system. Gameplay: Watch the sequence, then repeat it by touching and pulling on the teats to milk them. Test your memory and fill the bottle with milk to finish a level. Once a bottle is filled, you can share it with your Facebook friends.

Click here to learn more about it on the App Store.